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  • G

    Async match without opponent

    Scheduled Pinned Locked Moved General unity async match
    6
    0 Votes
    6 Posts
    645 Views
    A

    Also looking for this type of functionality, so id +1 this feature request

  • Y

    Limiting number of async matches

    Scheduled Pinned Locked Moved APIs matchmaking async match
    3
    0 Votes
    3 Posts
    450 Views
    Y

    Thank you! I will try that out.

    Just for anyone else's future reference, I realized you can "log in" as another user using GetSessionForProfile(). So if the other user is offline, you will be able to modify their data (for example, to increment an attribute for number of matches they have).

    I believe this way, you can also do what JasonL said and TurnShieldOn() for the other user, stopping them from being able to match anymore.

    Correct me if I'm wrong.

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